THE GAME AWARDS is a mockumentary-style genre swapper that cycles between third-person speed-platforming collectathon, third-person hack-n-slash action title, and third-person exploration/adventure game. Expect platforming, collectibles, enemies to be slashed and defeated, vast maps to be explored, and the occasional linear hallway for narrative purposes.
With these ingredients, a lone developer - who started learning Unreal Engine four weeks ago - will (try to) deliver you a game fit to win the "best indie game" award at Jeff Keeley's The Game Awards. Not to be confused with that other popular game awards show hosted by a guy whose name starts with a G.