US
USD

Closed Circuit: Recursive Idle

PRODUCT
Closed Circuit: Recursive IdleProductsClosed Circuit: Recursive Idle
ID 019a7f3c-7d66-7166-b5a0-0f0f32430983
Game 019a7f3c-7d70-7135-9829-5acbb623e338 Closed Circuit: Recursive Idle
StoreSteam
Store Game Id app/4164110
Processed Title
Closed Circuit: Recursive Idle
Closed Circuit: Recursive Idle AR,AU,BR,CA,CN,FR,GB,ID,IN,JP,KR,NZ,PH,PL,TR,TW,US
Title
Closed Circuit: Recursive Idle AR,AU,BR,CA,CN,FR,GB,ID,IN,JP,KR,NZ,PH,PL,TR,TW,US
DLC ParentNone
Developerskealsoft
Publisherskealsoft
Typegame
MatureNo
Has achievementsYes
Has trading cardsNo
Is early accessNo
Is coming soonYes
PlatformsWindows (1)
DRM
Release date
10 Aug 2026, 19:00:00 AR,AU,BR,CA,FR,GB,ID,NZ,PH,PL,TR,TW,US
None CN,JP,KR
30 Sep 2026, 09:00:00 IN

Steam

TagsCasual, Idler, Simulation, Management, 2D, Top-Down, Sci-fi, Futuristic, Indie, Singleplayer, incremental, Arcade, Sandbox, Automation, Artificial Intelligence, Experimental, Hacking, Minimalist, Relaxing, Retro
Child entries

Prices

RegionCurrent priceRegular pricePrice cutPurchasableTimestampHash
FR0,00 € 0,00 €0,00 € 0,00 €-0%No13 Nov 2025, 23:09 19b74637cca2a4ddeea23500ece6df62
CA$0.00 $0.00$0.00 $0.00-0%No13 Nov 2025, 23:19 1aa45ee13875c414e59a4871ec36b5bb
AU$0.00 $0.00$0.00 $0.00-0%No13 Nov 2025, 23:09 1d3dfabc29cf8c76ce5f05b7aebb032d
PH₱0.00 ₱0.00₱0.00 ₱0.00-0%No30 Jan 2026, 02:58 25fd353174b7ad0690ae500876076797
BRR$ 0,00 R$ 0,00R$ 0,00 R$ 0,00-0%No13 Nov 2025, 23:09 4b8a9618aee5d7b74e493c861e56e63a
CN¥0.00 ¥0.00¥0.00 ¥0.00-0%No13 Nov 2025, 23:06 5436d4492ae92954c4242ce5446cbd17
IDRp 0 Rp 0Rp 0 Rp 0-0%No13 Nov 2025, 23:01 6cc14cd9b33c54acac8e01ebe08a9bd3
GB£0.00 £0.00£0.00 £0.00-0%No13 Nov 2025, 23:09 6ce68e1ad1fc432123e6583426b63a2c
IN₹0.00 ₹0.00₹0.00 ₹0.00-0%No13 Nov 2025, 23:01 902717919f17e891cf3d25724011d22d
KR₩0 ₩0₩0 ₩0-0%No13 Nov 2025, 23:32 a1d7b8d7741cf3ea3c870dbe85380a2f
NZ$0.00 $0.00$0.00 $0.00-0%No30 Jan 2026, 02:57 b0ce0a0cbd28f3ad559a7b67e3e26357
PL0,00 zł 0,00 zł0,00 zł 0,00 zł-0%No30 Jan 2026, 02:56 c691f2bf777af8acf868eaf6f94d3144
JP¥0 ¥0¥0 ¥0-0%No13 Nov 2025, 23:03 cfccb5da7ea0e7a787462c0d4816684b
TW$0.00 $0.00$0.00 $0.00-0%No13 Nov 2025, 23:03 e8ab594e643966da64328ba2a08c17c6
US$0.00 $0.00$0.00 $0.00-0%No13 Nov 2025, 23:01 fb18c826d01d159ffddce12f90858d1b
TR$0.00 ₺0,00$0.00 ₺0,00-0%No13 Nov 2025, 23:09 fb18c826d01d159ffddce12f90858d1b
AR$0.00 $ 0,00$0.00 $ 0,00-0%No30 Jan 2026, 03:00 fb18c826d01d159ffddce12f90858d1b

Assets

Assets ID
bf3182d3ab6cf8d3b905c1359f5827db AR,AU,BR,CA,CN,FR,GB,ID,IN,JP,KR,NZ,PH,PL,TR,TW,US
BoxArt 1600x900
BoxArt 1300x450
Banner 2616x353
Banner 2460x215
Banner 2231x87
Screenshot 11??x??
Screenshot 11??x??
Screenshot 11??x??
Screenshot 11??x??
Screenshot 11??x??
Screenshot 11??x??

Product History

22 Jul 2026, 00:45
TR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "TR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
13 Jun 2026, 19:00
GB
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "UK", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 20:30
PL
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "PL", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 20:30
NZ
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "NZ", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 20:30
FR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "FR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 01:45
TW
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "TW", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 01:45
ID
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "ID", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 01:45
AU
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "AU", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 01:18
US
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "US", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 01:15
AR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "AR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 01:15
PH
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "PH", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
05 Jun 2026, 01:00
BR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "BR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
04 Jun 2026, 23:30
CA
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "CA", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Mon, 10 Aug 2026 19:00:00 +0200", "achievements": true, "tradingCards": false }
04 Jun 2026, 23:15
PH
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "PH", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
04 Jun 2026, 23:15
AR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "AR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
04 Jun 2026, 23:15
US
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "US", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
04 Jun 2026, 23:00
BR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "BR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
27 May 2026, 18:15
TW
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "TW", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
27 May 2026, 18:15
IN
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "IN", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
27 May 2026, 18:15
ID
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "ID", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
18 May 2026, 14:45
CA
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "CA", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
18 May 2026, 14:45
TR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "TR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Wed, 30 Sep 2026 09:00:00 +0200", "achievements": true, "tradingCards": false }
13 May 2026, 22:45
JP
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "JP", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": null, "achievements": true, "tradingCards": false }
13 May 2026, 22:45
KR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "KR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": null, "achievements": true, "tradingCards": false }
28 Apr 2026, 16:30
CN
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "CN", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": null, "achievements": true, "tradingCards": false }
28 Apr 2026, 16:30
PH
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "PH", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": null, "achievements": true, "tradingCards": false }
28 Apr 2026, 16:30
FR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "FR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": null, "achievements": true, "tradingCards": false }
28 Apr 2026, 16:30
AR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "AR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": null, "achievements": true, "tradingCards": false }
28 Apr 2026, 16:30
TR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "TR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": null, "achievements": true, "tradingCards": false }
30 Jan 2026, 03:00
AR
{ "drm": null, "type": 1, "title": "Closed Circuit: Recursive Idle", "assets": "bf3182d3ab6cf8d3b905c1359f5827db", "regions": "AR", "isMature": false, "preOrder": true, "rawTitle": "Closed Circuit: Recursive Idle", "platforms": 1, "relations": [], "developers": [ "kealsoft" ], "publishers": [ "kealsoft" ], "earlyAccess": false, "releaseDate": "Thu, 31 Dec 2026 09:00:00 +0100", "achievements": true, "tradingCards": false }