A Bastard's Tale

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Deep game play mechanics were blocking is no longer passive. You have to constantly watch how the enemy attack and adapt your stance thereafter. Similarly, attacks are dependent on how the enemy defends.
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Release date:26 May 2015
Last update:31 Jan 2017 (on Steam, public branch)
Developers: No Pest Productions
Publishers: No Pest Productions, 317
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Players
  • Current 0
  • Peak 91
Last two weeks Tracked from Steam