Welcome to a world of magic, where people and creatures can receive magical capabilities with the infusement of magic energy from rare magical crystals.
Our story begins when war has broken out between the northern kingdom of man known as Vuista. Recently, the Vuista have uncovered a new magic crystal known as the "Occult Crystal". The occult crystal allowed extremely easier blood infusions as a host would only need a small trace of the energy to harness its energy because the energy itself fed on blood to grow exponentially.
The Vuista used this to their advantage and infused the blood of ordinary foot soldier sending them to the frontlines against the Obrodians. The Obrodians army was much stronger and organized than the Vuista, but the charge of so many magic users took its toll on the Obrodians when the Vuista finally broke into Obrodian territory just a little over a year ago. The arcanist program was accelerated and students were sent into action before graduation.
You are sent away from the frontlines and more towards the south to a small mining town of Auguston. An arcanist student was sent there 6 months ago to maintain a steady shipment of iron for the war efforts and to stop any troll incursions to the west from what's known as "Monster Mountain" where tribes of monsters make regular raids against Obrodian settlements. However, ore shipment has stopped 3 months ago and any attempt for communication has failed. You are given full jurisdiction of Auguston, tasked with the investigation and reinstatement of Auguston's ore shipments.
Blood of Magic is a small open world role-playing game with turn-based battles. Other elements include crafting, town management, recruitment, and exploration which help improve your experience in Auguston.
— MetaCritic