Change is a word game about "growing up".
The game adopts a dual-protagonist narrative method, and at the same time, it unfolds from the perspective of a girl Leyang who floats alone but runs into a wall and doesn't know where her future is going, and the idol producer of a startup company that is about to go bankrupt.
Although the gameplay is considered a GalGame, it is not a love theme, and there is no plot of curiosity or sadism, so let's call it a "word game".