Our game's protagonist wakes up disoriented, laying on the ground and unable to remember what happened. Everything is dark, what she can see are several corpses lying on the ground and a room cluttered with different objects. And most importantly: she hears noises, which makes her think she probably is not alone in there. At this point, she needs to react quickly so she can stay alive and find a way out.
She will need to explore the asylum to find an escape. As she travels through the different rooms, she will find clues that will reveal information about what happened: medical records, recordings, newspaper clippings Everything will be relevant, since it will provide enough information to discover the dark secret the place hides.