Galleries is a short, atmospheric psychological game built around a simple idea: the art you choose is a confession.
You enter a gallery that feels slightly... off. Each room presents artworks, prompts, and quiet pressures. There’s no combat, no grind, just choices that accumulate. The gallery learns your patterns, responds to them, and presents you with a final judgement.
Galleries isn’t about “winning.” It’s about recognition, how quickly a system can model you, how easily you’ll rationalize a choice, and whether you’ll notice when the gallery starts choosing back.