Create a medication schedule for John. Press "Play" and let's hope he doesn't die before reaching the yellow area.
Add the pills to a schedule and set the time when they will be taken. Each pill causes a different action in the character, such as walking, running, jumping. When you have set the right time for the character to take each pill, press the Play button.
After this, the scene runs and the character starts taking all the pills at the time you have set. For example, when it is time to take the pill whose side effect is walking, the character will walk. When it is time to take the pill whose side effect is jumping, he will jump.
The goal of each level of the game is to get the character from point A to point B alive. The pills must be cleverly adjusted, because the character will only get to the indicated place if he takes them in the right order and at the right time.