GROUND-UNBOUND

GROUND-UNBOUND Is a procedurally generated high-intensity movement shooter with a retro wave art style. It features roguelike mechanics with several skills, guns and abilities to play with, including a variety of enemy types to shoot at. It was originally made by me, solo, in the 7-day BigFry game jam, in Unreal Engine 4. This version is the expanded and overhauled version, featuring more content.
summary by MetaCritic
Release date:07 Oct 2021
Last update:08 Oct 2021 (on Steam, public branch)
Developers: Frinky
Publishers: Frinky
Included in Steam Family Sharing
Players
  • Current 0
  • Peak 7
Last two weeks Tracked from Steam