Look, I'm going to be honest with you. This game was supposed to be simple. I wanted to make a little marble rolling game for my 3-year-old. Just something to help with hand-eye coordination. You know, "roll the ball to the green square." Simple. Wholesome.
Then I got carried away.
One night I thought, "What if the marble had a machine gun?"
Then, "What if the marble could equip an orbital strike laser?"
Then, "What if there was a complex loot economy, distinct enemy behaviours, boss fights, and a deep sci-fi narrative about sentient AI?"
A short time later, my 3-year-old is confused, and I have accidentally created Marble Blade.
Customize your marble, equip massive weapons like the Graviton Lance, and survive an accidental bullet-hell masterpiece.