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Postmortem: one must die

Narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation. Think The Walking Dead meets Home and The Last Express, with a dash of To The Moon!

Can your choice change the fate of a Nation? What other result could your meddling have?

The choice is entirely up to you - but what other factors may be affecting the outcome?

summary by MetaCritic