The game currently adopts Diablo-like gameplay and data. The concepts of anger system, general system, and attack distance have been emphasized.
The game is divided into three entrances: Normal, Nightmare, and Hell. Enemies that are immune to different types of damage will gradually appear at the entrance of Nightmare and Hell. Rainbow Jewelry and Halo can break the immunity. In the following different entrances, you can get different amounts of gold coins, diamonds, experience, and general points.