Journey into the magical world of Therania, a place where heroism and villainy are paths of Fate that can be foreseen in one’s destiny. Join forces with four eccentric individuals with puzzling goals and fight, plan, persuade or run, as you attempt to get a grip on your own legacy!
Rumours circulate the streets of Capital. Rumours of an artefact, as dangerous and powerful as one can only fear. Some claim it’s capable of twisting one’s true nature, shaping it much to the owner’s whim; others say that it can identify a soul’s essence, putting the Ritual of Fate in a tight spot for the first time in centuries. The mage who made it is unknown; whispers in shadows only talk about a labyrinth, set somewhere hidden to protect its power. Many want to get it; many others, to destroy it. You? You are none of those–you just want to live.
And yet, your (almost) safe and peaceful life as a humble adventurer is threatened by a letter with today’s date on it, written in your mother’s hand...