Slizer Battle Management System

Single player, sci-fi, minimalist Real Time Tactics game similar to battle management software used in the science fiction genre. Strategy without the stress: complex movement, damage, and detection replaces intense micro and economy management. Units are selected and outfitted before going into battle with very limited reinforcement. Played over large scales to slow the pace down to give you time to react.
summary by MetaCritic
Release date:08 May 2018
Last update:12 Jun 2020 (on Steam, public branch)
Developers: slizer88
Publishers: slizer88
Excluded from Steam Family Sharing
Free game
Players
  • Current 0
  • Peak 4
Last two weeks Tracked from Steam