Station is a single-player, tactical first-person shooter game with elements of survival through combat or avoidance, navigation, and resource management. It is designed with a minimalistic approach, focusing on tactics and orientation rather than attempting to visually stun the player.
The events in this game are set on a series of remote scientific outposts throughout the Solar System. These outposts are called Stations.
The player assumes the role of an "operator," remotely controlling the recon-combat robot called the "mannequin."
The task is to investigate a series of stations to figure out why humans had to abandon them.