DLC Quest

Achievements
Trading Cards
What happens when DLC practices go too far? An indie developer makes a game that mocks the industry and its foibles, that's what! Defeat the bad guy, save the world and get the girl! But first you'll need to find coins to buy DLC to enable animation, sound and even pausing. Thankfully this is just satire and all the DLC is purchased with in-game coins. But consider it a cautionary tale for the future...
summary by MetaCritic
Release date:18 Mar 2013
Developers: Going Loud Studios
Publishers: Going Loud Studios
Included in Steam Family Sharing
Players
  • Current 1
  • Peak 20
Last two weeks Tracked from Steam