Antichamber is a game about discovery, set inside a vibrant, minimal, Escher-like world, where geometry and space follow unfamiliar rules, and obstacles are a matter of perception.
Journey through the depths of a non-Euclidean labyrinth, as you create, destroy and manipulate matter, and uncover new ways to overcome your surroundings in this mind-bending psychological exploration game.
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Coded by Tomáš Fedor, webdesign by Zelgaris.