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Hollow Ward

A first person stealth game made with Godot 4.6. Explore procedurally generated dungeons, complete contracts and objectives, and deal with guards. You can select up to 3 abilities on easy mode, or get assigned random abilities on hard mode. Hard mode will also ramp up in difficulty faster (think bigger maps, more enemies, and more objectives). Currently there are only 3 main objective types, 2 optional objective types, and 'contracts' that you can pick up between floors.
summary by MetaCritic
Release date:30 Apr 2026
Last update:24 Apr 2026 (on Steam, public branch)
Developers: Take A Nuke
Publishers: Group of Goblins
Excluded from Steam Family Sharing
Free game
Has AI Content Disclosure
Players
  • Current 0
  • Peak 3
Last two weeks Tracked from Steam